Audio Recorder#
Allows recording audio in Flet apps.
Platform Support#
Platform | Windows | macOS | Linux | iOS | Android | Web |
---|---|---|---|---|---|---|
Supported | ✅ | ✅ | ✅ | ✅ | ✅ | ✅ |
Usage#
To use AudioRecorder
service add flet-audio-recorder
package to your project dependencies:
Linux
Audio encoding on Linux is provided by fmedia and must be installed separately.
Example#
import logging
import flet_audio_recorder as far
import flet as ft
logging.basicConfig(level=logging.DEBUG)
def main(page: ft.Page):
page.horizontal_alignment = ft.CrossAxisAlignment.CENTER
page.appbar = ft.AppBar(title=ft.Text("Audio Recorder"), center_title=True)
path = "test-audio-file.wav"
def show_snackbar(message):
page.show_dialog(ft.SnackBar(ft.Text(message)))
async def handle_recording_start(e: ft.Event[ft.Button]):
show_snackbar("Starting recording...")
await recorder.start_recording(output_path=path)
async def handle_recording_stop(e: ft.Event[ft.Button]):
output_path = await recorder.stop_recording()
show_snackbar(f"Stopped recording. Output Path: {output_path}")
if page.web and output_path is not None:
await page.launch_url(output_path)
async def handle_list_devices(e: ft.Event[ft.Button]):
o = await recorder.get_input_devices()
show_snackbar(f"Input Devices: {', '.join([f'{d.id}:{d.label}' for d in o])}")
async def handle_has_permission(e: ft.Event[ft.Button]):
try:
status = await recorder.has_permission()
show_snackbar(f"Audio Recording Permission status: {status}")
except Exception as e:
show_snackbar(f"Error checking permission: {e}")
async def handle_pause(e: ft.Event[ft.Button]):
print(f"isRecording: {await recorder.is_recording()}")
if await recorder.is_recording():
await recorder.pause_recording()
async def handle_resume(e: ft.Event[ft.Button]):
print(f"isPaused: {await recorder.is_paused()}")
if await recorder.is_paused():
await recorder.resume_recording()
async def handle_audio_encoder_test(e: ft.Event[ft.Button]):
print(await recorder.is_supported_encoder(far.AudioEncoder.WAV))
recorder = far.AudioRecorder(
configuration=far.AudioRecorderConfiguration(encoder=far.AudioEncoder.WAV),
on_state_change=lambda e: print(f"State Changed: {e.data}"),
)
page.add(
ft.Button(content="Start Audio Recorder", on_click=handle_recording_start),
ft.Button(content="Stop Audio Recorder", on_click=handle_recording_stop),
ft.Button(content="List Devices", on_click=handle_list_devices),
ft.Button(content="Pause Recording", on_click=handle_pause),
ft.Button(content="Resume Recording", on_click=handle_resume),
ft.Button(content="WAV Encoder Support", on_click=handle_audio_encoder_test),
ft.Button(
content="Get Audio Recording Permission Status",
on_click=handle_has_permission,
),
)
ft.run(main)
Description#
Inherits: Service
A control that allows you to record audio from your device.
This control can record audio using different audio encoders and also allows configuration of various audio recording parameters such as noise suppression, echo cancellation, and more.
Properties
-
configuration
(AudioRecorderConfiguration
) –The default configuration of the audio recorder.
Events
-
on_state_change
(EventHandler[AudioRecorderStateChangeEvent] | None
) –Event handler that is called when the state of the audio recorder changes.
Methods
-
cancel_recording
–Cancels the current audio recording.
-
get_input_devices
–Retrieves the available input devices for recording.
-
has_permission
–Checks if the app has permission to record audio.
-
is_paused
–Checks whether the audio recorder is currently paused.
-
is_recording
–Checks whether the audio recorder is currently recording.
-
is_supported_encoder
–Checks if the given audio encoder is supported by the recorder.
-
pause_recording
–Pauses the ongoing audio recording.
-
resume_recording
–Resumes a paused audio recording.
-
start_recording
–Starts recording audio and saves it to the specified output path.
-
stop_recording
–Stops the audio recording and optionally returns the path to the saved file.
Properties#
configuration
#
configuration: AudioRecorderConfiguration = field(
default_factory=lambda: AudioRecorderConfiguration()
)
The default configuration of the audio recorder.
Events#
on_state_change
#
on_state_change: (
EventHandler[AudioRecorderStateChangeEvent] | None
) = None
Event handler that is called when the state of the audio recorder changes.
Methods#
get_input_devices
#
get_input_devices() -> list[InputDevice]
Retrieves the available input devices for recording.
Returns:
-
list[InputDevice]
–A list of available input devices.
has_permission
#
has_permission() -> bool
Checks if the app has permission to record audio.
Returns:
-
bool
–True
if the app has permission,False
otherwise.
is_paused
#
is_paused() -> bool
Checks whether the audio recorder is currently paused.
Returns:
-
bool
–True
if the recorder is paused,False
otherwise.
is_recording
#
is_recording() -> bool
Checks whether the audio recorder is currently recording.
Returns:
-
bool
–True
if the recorder is currently recording,False
otherwise.
is_supported_encoder
#
is_supported_encoder(encoder: AudioEncoder) -> bool
Checks if the given audio encoder is supported by the recorder.
Parameters:
-
encoder
(AudioEncoder
) –The audio encoder to check.
Returns:
-
bool
–True
if the encoder is supported,False
otherwise.
start_recording
#
start_recording(
output_path: str | None = None,
configuration: AudioRecorderConfiguration | None = None,
) -> bool
Starts recording audio and saves it to the specified output path.
If not on the web, the output_path
parameter must be provided.
Parameters:
-
output_path
(str | None
, default:None
) –The file path where the audio will be saved. It must be specified if not on web.
-
configuration
(AudioRecorderConfiguration | None
, default:None
) –The configuration for the audio recorder. If
None
, theAudioRecorder.configuration
will be used.
Returns:
-
bool
–True
if recording was successfully started,False
otherwise.